Switching audio output devices for OpenAL based software
When playing a few rounds of Talos Principle, I realized I cannot get the sound output to my USB headphones. Selecting a different sink never worked. It was only in a forum post that I found the answer. Put the following into ~/.alsoftrc
[pulse]
allow-moves=true
and all will be fine. Quoting from the forum post
Recent versions of OpenAL default to disallow pulse streams from being moved.
Thanks!
Wow, thanks! I have yet to try this solution, but I noticed that in Broken Sword 5 I can only get the sound to a specific output if I set it as the default before starting the game. Which feels really, really weird, because every (?) other program on my system allows me to switch things around however I want.
Yeah, it is new behaviour. I remember not having this problem in the past, but whatever I did now, it refused to switch to any other output. Hope it works on your side, too!
It works for BS5! 🙂
Yeah!
Wow, thanks for that tip. I struggled with this behavior for ages when playing 0ad (https://play0ad.com/). It’d never occured to me that this could be caused by a simple setting.
I struggled with it quite some time. Try it out, I hope it helps!